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Macromedia Flash Animation and Cartooning: A Creative Guide
Flash has become the hottest tool on the Web. The world's most prominent Web animators use Flash to create dynamic content for the Internet, as evidenced by the following examples: South Park, Joe Cartoon, RadiSkull, Tim Burton's Stain Boy, and 7th Portal Flash graphics and animations are easily scalable, which ensures the highest level of quality regardless of screen size. Flash can also be used to create standalone movies, games, and CD-ROMs. As a tool, Flash is supplemented by its integration with all of Macromedia's products.
Not worth the $40
By Stephen Craton "Melchior.us"
- February 15, 2004
I bought a lot of books about Flash animation to better improve my skills in the subject. I got this one along with a few others. This book taught me nothing that I didn't already know. This stuff I already knew wasn't from other books, it was from common sense. Sure, I guess if you are completely new the program this book may be useful somewhat, but not much at all.This book had some pretty awful ideas. Something about drawing each frame onto paper then scanning it in. It kept referring to capture cards to capture video. Wait, I thought we were making the video?The fact that this book was in black and white didn't help at all. What few good pictures it had, they really needed to be in color to understand what was going on.For $40, you'd expect a good book and a CD-ROM with all the examples in FLA source format. Nope. You get a pretty bad book with no cd at all. Be smart, don't buy this book. I'd recomend THE FLASH ANIMATOR since it was written by a true professional who has... read more
This exactly what I been looking for!
By Tina Durham
- February 9, 2002
This book is great because it teaches you just about everything, without nesesarally holding your hand every step of the way. It's starts by discussing the origin of cartooning and animation and gives and then goes into teaching you to draw cartoons, it also teaches you to animate them in Flash. It think it's cool how the author divided up the book. Part 1 focuses strictly on drawing and animation without Flash. Part 2 teaches you the sofware such as using the tools and learning your way around the sofware (which is usually what most Flash books usually concentrate on). Part 3 combines the skills you learned in part 1 and part 2 and teaches you how to put together a complete production.Most Flash books I have read are always vague and do nothing but document the products features and specs, this book, for the most part doesnt seem to that.I think the authors way of approaching the timeline is a much better way than what Macromedia tells you.One of the chapters... read more
FOUND ! -The FUN side of Macromedia Flash !
By Robert O. Smith
- August 25, 2002
The honest, direct, and lighthearted way Ibis Fernandez teaches Cartooning and animation in Macromedia Flash is a boon to people high on the creative level but impatient with the dry technical manuals that expect you to understand software jargon..When your inner 'toon "just wants to get with it"...Well Ibis Get's with it alright, and explains things just like he's in the chair across from your computer workspace..I know if I had this book a year or so ago I would've been way more productive than I have been with deciphering the Flash Textbooks and "Inventing " ways to cartoon at a realistic rate..This Book lifts the fog off of the myriad of questions I've had about using Flash for my experimental animation (Experimental -- to do.what you do-- until your Learn to do it right ) Many of the things I couldn't figure out how to replicate are easily and humorously unvieled in the one to one approach the author makes...And altho I would have purchased Flash for my work in the long run... read more
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