Ethics in Counseling and Psychotherapy, 4th Edition, Elizabeth Reynolds Welfel ,Solution Manual,Test Bank
Testbank For Anatomy and Physiology 4th Edition by Marieb
Testbank For Applied Statistics in Business and Economics 4th Edition by Doane
Testbank For Business Marketing Connecting Strategy Relationships and Learning 4th Edition by Dwyer
Testbank For Canadian Criminology Today Theories and Applications 4th Edition by Schmalleger
Testbank For Community Public Health Nursing Practice Health for Families and Populations 4th Edition by Maurer
Testbank For Culture and Psychology 4th Edition by Matsumoto
Testbank For Dental Radiography Principles and Techniques 4th Edition by Haring
Testbank For Essentials of Human Diseases and Conditions 4th Edition by Frazier
Testbank For Financial Markets and Institutions 4th Edition by Saunders
OpenGL® SuperBible, Fourth Edition, begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping. The authors cover newer OpenGL capabilities, including OpenGL 2.1’s powerful programmable pipeline, vertex and fragment shaders, and advanced buffers. They also present thorough, up-to-date introductions to OpenGL implementations on multiple platforms, including Windows, Mac OS X, GNU/Linux, UNIX, and embedded systems.
· An entirely new chapter on OpenGL ES programming for handhelds
· Completely rewritten chapters on OpenGL for Mac OS X and GNU/Linux
· Up-to-the-minute coverage of OpenGL on Windows Vista
· New material on floating-point color buffers and off-screen rendering
· In-depth introductions to 3D modeling and object composition
· Expert techniques for utilizing OpenGL’s programmable shading language
· Thorough coverage of curves, surfaces, interactive graphics, textures, shadows, and much more
· A fully updated API reference, and an all-new section of full-color images
You’ll rely on this book constantly–whether you’re learning OpenGL for the first time, deepening your graphics programming expertise, upgrading from older versions of OpenGL, or porting applications from other environments.
Now part of the OpenGL Technical Library–The official knowledge resource for OpenGL developers
The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies.
About the Authors xxxv
Part I: The Old Testament
Chapter 1 Introduction to 3D Graphics and OpenGL 9
Chapter 2 Using OpenGL 33
Chapter 3 Drawing in Space: Geometric Primitives and Buffers 73
Chapter 4 Geometric Transformations: The Pipeline 127
Chapter 5 Color, Materials, and Lighting: The Basics 173
Chapter 6 More on Colors and Materials 229
Chapter 7 Imaging with OpenGL 251
Chapter 8 Texture Mapping: The Basics 303
Chapter 9 Texture Mapping: Beyond the Basics 341
Chapter 10 Curves and Surfaces 377
Chapter 11 It’s All About the Pipeline: Faster Geometry Throughput 421
Chapter 12 Interactive Graphics 457
Chapter 13 Occlusion Queries: Why Do More Work Than You Need To? 481
Chapter 14 Depth Textures and Shadows 495
Part II: The New Testament
Chapter 15 Programmable Pipeline: This Isn’t Your Father’s OpenGL 515
Chapter 16 Vertex Shading: Do-It-Yourself Transform, Lighting, and Texgen 547
Chapter 17 Fragment Shading: Empower Your Pixel Processing 567
Chapter 18 Advanced Buffers 601
Part III: The Apocrypha
Chapter 19 Wiggle: OpenGL on Windows 641
Chapter 20 OpenGL on Mac OS X 685
Chapter 21 OpenGL on Linux 713
Chapter 22 OpenGL ES — OpenGL on the Small 735
Appendix A Further Reading/References 773
Appendix B Glossary 777
Appendix C API Reference 783
Use coupon below to get discount at eCampus.com!
$3 off textbook orders over $75
$4 off textbook orders over $90
$5 off textbook orders over $100
Copy the coupon code before clicking the button!
|Amazon US||Paperback||$12.25 - $64.99|
Explore the fantasy world of D&D and delve into dungeons, slay monsters, and gain treasure!. If you've been thinking of playing D&D or you've played before and you want to get up to speed on ...
The Java EE 6 Tutorial: Basic Concepts, Fourth Edition, is a task-oriented, example-driven guide to developing enterprise applications for the Java Platform, Enterprise Edition 6 (Java ...
4th Edition of the Federal Resume Guidebook, Strategies for Writing a Winning Federal Electronic Resume, KSA's and Essays. Almost all federal agencies now require you to use online resume ...
Work more effectively and check solutions as you go along with the text! This Student Solutions Manual is designed to accompany Hughes-Hallett’s Calculus: Single & Multivariable, ...
Fluency with Information Technology: Skills, Concepts, and Capabilities, Fourth Edition, equips readers who are already familiar with computers, the Internet, and the World Wide Web ...
Written by a team of seasoned computer-service professionals, this book provides unique single-source, in-depth coverage of all the important need-to-know topics related to digital ...
"TR1 roughly doubles the size of the C++ standard library, and it introduces many new facilities and even new kinds of library components. TR1 has some classes, for example, where some nested ...
Python Essential Reference is the definitive reference guide to the Python programming language — the one authoritative handbook that reliably untangles and explains both the core Python ...
Jdbc Api Tutorial and Reference
The C++ Standard Library: A Tutorial and Reference