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Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here’s everything you need to know to take your game design skills to the next level, creating content with breakthrough depth and interactivity! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve built the training mods that shipped with Unreal Tournament. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce innovative, pro-quality techniques you’ll find nowhere else: outstanding solutions for everything from particle effects to physics, materials to cinematics. Packed with tips, hands-on tutorials, and expert insight, Mastering Unreal Technology, Volume IIwill help you take Unreal Tournament 3 and Unreal Engine 3 to the limit...and then blow right by it!
You’ll find expert tips on
First, let me address some complaints written about this book by other reviewers:
1. "The book isn't in color and it really should be because the cost for color is negligible." The cost for color in books is astronomical! And this book has TONS of screen captures through it's pages. In fact, I estimate at least 1/3 of the book's contents are nothing but screen captures. Yes the quality isn't all that great, but if they were in color this book would rarely sell because it would cost around $80 if not more.
2. "It's written for the Unreal Tournament 3 game editor and doesn't work with UDK." This is completely false. While it is true that the UT3 game editor and UDK are not the same tools, UDK CAN read UT3 level and package files - you just have to insert a *.* into the file name field to force it to show you all files (UDK is programmed to open only UDK files by default) - presto! There are the UT3 files available and they work fine. It could be in future versions of... read more
I am a game developer, I needed this book in my learning process, it covers a lot of things that are "not covered" in other tutorials!
The book requires the basic understanding of unreal engine 3 and its editor, so it takes you in detail, explaining many of the advanced features of unreal engine 3, I learned a lot from this book, I was especialy happy with parts about working with UI interfaces,faceFX , cinematics and postprocessing, etc!
Overall I must say I "love" the book, and the price was low for such a gem,
I think this book is a must have for all Unreal Engine game designers!
I cant wait for the release of Volume 3, which will cover unreal script,I am sure it will be a great succes and will teach me a lot!
Tnx for this great book!!!
Don't listen to the other reviewer who said this book is not for UDK. This book is perfect for UDK. It doesn't get anymore in depth than this. SpecialFX, particle systems, material creation, Kismet, etc.!!! Armed with volumes 1 & 2 you'll be ready for the big leagues.
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| AVAILABILITY | |||
| Merchant | Format | Price | |
| Amazon US | Paperback | $14.98 - $59.99 | |
| eBooks.com | Digital (PDF) | $47.99 | |
| eCampus | Paperback | ||

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