Do you enjoy playing video games and want to learn how to create your own? Game Programming for Teens, Third Edition shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. Youll begin by learning the basics of BlitzMax, a simple cross-platform game programming language that can be used on Windows, Mac, or Linux operating systems. Once you understand how to write the programming code, youll begin to incorporate all the graphical elements of games including varying colors, loading and displaying images, and creating scrolling backgrounds. Finally, youll learn how to add sound and music, use keyboard input codes, and even integrate artificial intelligence. New skills are taught step-by-step, and each chapter builds upon the techniques you learned in the previous, so by the end of the book youll have built your very own fully functioning video game. And the CD-ROM contains all the source code, art and sound files, and demo versions of BlitzMax and the other programs used in the book. So dont just play video games, build your own, with Game Programming for Teens, Third Edition!
Excellent introduction to game programming with Blitz Basic
By J. S. Harbour - April 9, 2004
In my opinion, there are three groups of enthusiasts in the "gamer" market: Game players who want to make their own games for fun; Programmers who take up game dev as a hobby or a diversion; and those aspiring to become professional game developers. I believe this book excels at catering to the first group, is intriguing to the second, and at least mildly interesting for the third. Reviewers in all three groups will therefore vary in their opinion of this book.
I co-authored "Beginner's Guide to DarkBasic...". In early 2002, we considered using BlitzBasic along with DarkBasic, but decided to focus on DarkBasic only, and tailored our book for the "extreme beginner," where it would be useful as a textbook in a "first programming course." I am glad because now there is this excellent BlitzBasic book too, and it nails the subject!
Blitz and DBPro seem to be strong competitors. What you should realize when considering this book is, do you have a compiler? Visual C++... read more
Great for parents as well as teens
By A Customer - May 23, 2004
I am a software engineer and a parent of an 11-year-old, and I have been looking for a way to teach my son computer programming in a way that would be fun for him. I read this book cover-to-cover, and it's almost perfect for this purpose. I have no doubt that the book would be excellent for a self-starting teen to read on his or her own. But as a parent, this book is invaluable for the parent seeking short, fun, educational programming activities that will be a lot of fun for the learner (and the parent as well). Every kid loves games, and this book does a great job.I would also recommend this book to an adult who wants to learn the basics of game programming. It's a pretty fast read, very easy to follow. I personally learned a lot from this book. I've been programming computers for 30 years, but I've never written a graphics-based game before, and this book efficiently and easily goes through all the techniques for creating good games very quickly. I think it would also be... read more
I wish I had read this sooner!
By A Customer - January 1, 2004
I have been wanting to get into game programming for as long as I can remember. I've learned C++ and it's syntax, but was always frustrated when it came time to try and write something with it. I could never get passed writing console applications, and trying to create even a simple program in windows took an absurd amout of time in my opinion, and I eventually gave up. I came across this book in borders (As I myself am a teen ;) ), and was almost swayed away from buying it becase it was based on a "lesser language" (BASIC, or more specifically, Blitz Basic). However after reading some of these reviews, along with still having a desire to create games, I bought the book.I couldn't have been happier with my purchase.The author, although only a teenage himself, is absolutely brilliant. I am in awe at how straightforward and clear his lessons are in the book. I was able to get throught the first 100 pages in less than 2 days, and now I can create practically any... read more
Get ready to make fun and exciting computer games, no programming required! Game Creation for Teens shows teens and other beginners how to make their very own awesome games using the Games Factory 2, ...