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AVA 101

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Content Preview

Chapters
Chapter 1: AVA's History
Chapter 2: Game Basics
Chapter 3: Tips for Effective Events
Chapter 4: Closing


Chapter 1: AVA's History
"In order to understand AVA now and in the
future, it's important to understand the past."
Global Publishing of AVA:

- AVA was developed and published in Korea in August
2007
- AVA was released in Japan a year later
- AVA came to the US/Europe via NHN/ijji in September
2009
- AVA was released in Taiwan in the summer of 2010
- AVA was released in Thailand last year


AVA under ijji 2009
*
Closed beta started in September 2009
*
Open beta was released in October 2009
*
Game became available to all in November
2009
*
Ijji's intentions for the title were to make AVA
a leading hardcore competitive FPS title
*
Ijji partners with WOGL [World Online
Gaming League] for all future tournament
http://ie-sf.org/eng/competition/competition_overview_v1.asp
hosting
*
In 2009, we saw the first IeSF [International
eSports Federation] tournament for AVA,
showing AVA's promise as a competitive title
*
Ijji hosts a qualifying tournament and flies the
winners, Team Pandemic, out to compete.
*
Team Pandemic Places 3rd to Japan and Korea


AVA under ijji 2010 (Peak Performance)
*
Ijji updates AVA once every two weeks, providing new guns, content, and maps
*
Ijji hosts biweekly events as wel consisting of contests sales and in-game competitions
-
also there were facebook promotions and website promotions
*
AVA sees it's first American WAN based tournament in March $1000 dollar 1st place prize 2nd
through 4th were in-game prizes
*
AVA hosts another follow up tournament in May with the same prizes
*
In June 2010 AVA launches it's 10,000dollar prize pool tournament hoping to cater to
professional teams to participate in the tournament
*
In August, AVA hosts its qualifying tournament for IeSF 2010
-
Team USA [Defkon] wins in the World Championship to Korea
*
After IeSF there were no tournaments for the remainder of the year. AVA Events and in-game
updates remained bi-weekly




AVA under ijji 2011
*
January brought mass lay offs to the ijji division of NHN. Over a dozen employees were laid off,
including the main event coordinators
*
Events consisted only of sales, there was no in-game presence and no events occur until the release
of the Steam client in April
-
One major Event with 10,000dol ars in giveaways was hosted
*
AVA resorts to third party community based tournaments hosted by CGO [Community Gaming
Organization]
-
CGO creates 9 tournaments throughout the year
-
Tournaments start in April and cease in October of 2011
-
CGO gathers over 70 teams and helped revitalize the competitive side that AVA once had
*
Ijji hosts the 2011 qualifier for IeSF only US teams were al owed
-
only 16 teams sign up
-
3000 dol ar prize pool and a free trip to Korea for the World Finals
*
Team USA [Defkon] places 3rd in the World Finals
*
No other tournaments were hosted for the remainder of the year.
*
In September AVA starts to receive only one update every month opposed to the biweekly cycle
-
The update in September causes fatal frame lag to players without 3+ core processors in their PCs
-
Player presence dwindles dramatically due to the ingame bug
-
Solution found by Uxys and implemented by ij i
*
After October, AVA sees GM presence in-game for minor GM related events [Play with the GM]
http://www.youtube.com/user/TheCGOMedia

What can we learn?

AVA is an FPS title that was designed to put
competition first and casual play second. It thrives on
frequent competitions and tournaments whether it was
through Ijji or through CGO. Being properly staffed to handle
this title will allow efficiency and consistency. Creating
effective Events and coordinating with 3rd Parties for
Tournaments wil al ow AVA to become what it once was.

Chapter 2: Game Basics
Classes and Euro Shop Guns:
* In AVA there are 3 classes:
* Rifleman is the most used class in the game, it has the
highest versatility and iconic weapons
- Popular weapons: M4-MK3, SA58 Para
* Sniper is also widely used. It is considered an overpowered
class since it can be effective up-close or at long distance
- Popular weapons: FR-F2, PGM, TPG-1
* Pointman is the speedy class, but is considered
underpowered and also underused since it has very few
effective weapons.
- Popular weapons: Veresk, MP7

AVA Game Modes
* The most played map in AVA is ColdCase
* Demolition (Competitive Mode) is the most
popular Game Mode
* The second most popular is Annihilation
(Team Deathmatch)
* The third most popular is Escort
* It is very rare to see other game types other
than the ones listed above to be played

AVA Co-op
* Currently there are a handful of Co-op
maps/modes available
* The most popular is BattleGear Beginz
* Currently co-op is only used to exploit in-game
glitches or hack it for the prizes
* The difficulty for "Extreme" modes is
considered too high for most players to
complete

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