Sniper Team Certification Basic Training, Lesson 1
Intro: Snipers. They can be the difference between a botched effort and a successful raid. YOU, as a
sniper trainee, will need to take in a lot of information and practice for many hours before your skills will
be perfected. I, today, will give you the tools you need to be able to perfect your skills, but it is up to you
to become a master.
Not all situations are the same. There are different needs for each situation and the type of
snipers needed also changes accordingly. There are three main types of sniper situations that will come
up during your day-to-day duties: Stealth situation where not being seen is key, Cover situations where
stealth is secondary compared to the cover fire you will be providing, and surveillance situations where
you may not even need to shoot a single bullet. It will be up to both the SWAT operatives in charge and
the sniper team members available to decide which option takes priority.
In this training, you will learn how to pick your position, about the three situations and how to
act in each, how the physics of the game and of real life will affect your sniping, and some good tactics
to follow in order to get the best results.
Stealth: First, the stealth situation. In these, you will need to pick a sniping position which will give you
the greatest amount of security from being spotted by the stray gaze or a searching eye. You will need
to take a shot quickly and move from your position to avoid being seen.
How do you know it is this kind of situation?
o Gang raids - They require you to be in a safe spot so as to not tip them off that the
cops are coming
o Arrest warrants, search warrants, etc - If you are seen and you are not paying
attention, you will be shot and the team conducting the warrant on the ground will
be left vulnerable
o Pretty much any offensive operation
Picking your spot: You want to pick a rooftop with medium height walls around all of the
sides.
o Building should be high enough so that no one can jump on but low enough so that
you can see without the sniper's zoom. WHY: You don't want the building too low so
that you are in easy access of passerbys and even hostiles but if it is too high, you
will not be able to use your camera to see if it is safe to poke your head up.
o It should be BEHIND the direction where the suspects will MOST LIKELY be looking. If
behind is not possible, then to the side is good also. WHY: If you are behind them,
they will not be able to see where you are so you are much safer and you can
provide more backup fire without having to duck down and move. If you are to the
side, you can shoot and if you hit your target, it is hard for them to tell which side
the shot came from since the animation for being shot from either side is the same.
The bad guys will not know if you are on the right side or the left.
o Buildings with no roof access from the ground (ones you can /enter to) WHY:
obvious reasons.
o Buildings with as much of a clear, unobstructed view as possible. WHY: In this kind
of a situation, you will most likely not be moving from building to building so it is
important to pick a sport that will give you a maximum field of view to work with so
you are not left useless in the middle of the operation
How to conduct yourself, take shots, take cover, not be seen
o Learn to not touch the zoom very much. Everytime you zoom in or our, your
character stands up, thus causing a bigger motion. Besides being obvious in the
game, the human mind is "programmed" to focus on what is moving. It is natural
that the eye catches anything that is moving much more easily than when it is
completely still. Looking around with your sniper will still cause movement, true, but
it is much much less compared to the motion of your whole character standing and
sitting. Suggestion: learn to tell the skins apart without zooming in and if you need
to zoom in, do it to a reasonable amount so you will not need to keep zooming in
and out if you are planning on crouching.
o Take 2-5 shots then crouch behind your cover and move. The more suspects +cops
there are, the more you can shoot before you duck behind your cover since the
more mess the situation on the ground is, the less likely you are to be noticed. After
every few shots, you should duck down behind your cover and move to a new
location on the roof. Use your camera to make sure it's clear to peek your head up.
o If you see anyone standing unnaturally still or starfing left to right while aiming up in
your direction, duck! They are on to you and they are looking for the sniper. If there
are more than 1 snipers, this person should be your target and you should be aiming
to kill him first!
o If you get shots on you or in your direction, duck and move. Move to a new location
on your rooftop, use your camera to find who is shooting at you and take them out
first. Do not stay in the same place and start starfing back and forth trying to kill that
one person. It will give away your location so more people will know you are there!
o If your location is found, don't panic. 90% of the people that find you have an
attention span of a rodent and if you lay low for about 30 seconds, they will forget
you're even there and move on. You will still have to be more careful after, though,
since they already know you're there and will come right back to you if you are not
careful.
Cover:
How do you know it is this kind of situation?
o When defending the PD or other building from attack
o Defending a VIP
o Pretty much any defensive operation that will require a lot of cover fire
Surveillance:
Physics - Real life and in game:
Some tactics to keep in mind:
Add New Comment