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rivas, 68 pages
To commemorate the 50th year of modern computing and the Computer Society, the timeline on the following pages traces the evolution of computing and computer technology.
rivas, 336 pages
This book evolved over the past ten years from a set of lecture notes developed while teaching the undergraduate Algorithms course at Berkeley and U.C. San Diego. Our way of teaching this course ...
rivas, 15 pages
With the explosion in use and connectivity of computers and in the sizes of data sets being collected, mathematically sophisticated algorithms are becoming increasingly crucial for a wide range of ...
rivas, 17 pages
There has been a recent increase in the number of game environments or engines that allow users to customize their gaming experiences by building and expanding game behavior. This article describes ...
rivas, 5 pages
The University of North Texas has for many years offered classes in game programming to Computer Science students and classes in game art and design to art students. A key feature of these classes is ...
rivas, 4 pages
Whoaaa there! Are you sure you have what it takes to be a game programmer? While people are often at different skill levels, there are certain core skills that all game programmers need. Let's go ...
pito734, 125 pages
MS-7173 (v1.X)M-ATXMainboard1. Always read the safety instructions carefully.
2. Keep this User’s Manual for future reference.
3. Keep this equipment away from humidity.
4. Lay ...
cald, 34 pages
This paper considers various classes of computer hackers, with a special emphasis on fame-driven versus profit-driven hackers. We use simple economic analysis to examine how each of these hacking ...
oliver, 57 pages
Documents relating to the care, treatment and education of Oliver Medhurst in Worcestershire, England, 1986-2006. These documents were generated by Phillip Medhurst as he sought to improve the ...